Bubble Shooter Z
Bubble Shooter Z is a classic arcade-style game built in Unreal Engine-inspired gameplay but developed using the Phaser JavaScript framework. The game features a colorful, grid-based layout where players shoot bubbles from a launcher at the bottom of the screen to match and pop groups of same-colored bubbles.
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Core Gameplay Mechanics:
- Bubble Launcher: A rotating arrow cannon at the bottom launches bubbles toward a grid.
- Color Matching: Match 3 or more same-colored bubbles to pop them.
- Score System: Earn points for popping bubbles; score is displayed on screen.
- Life System: The player has 5 lives (likely decreasing on failed attempts).
- Game Over: The game ends when the grid is filled or lives run out.
- Random Bubble Colors: Bubbles are randomly assigned from six possible colors.
- Next Bubble Preview: Shows the next bubble to be launched.
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Assets Used:
- 6 Bubble colors (red, pink, blue, green, yellow, purple)
- Arrow launcher sprite
- Sound effects (shoot.mp3, hit.mp3)
- Clean UI layout and background image support
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Technology Used:
- Phaser 3 (via CDN, arcade physics)
- HTML/CSS for layout
- JavaScript for game logic (part3.js)
- Runs completely in-browser
Status | Released |
Platforms | HTML5 |
Author | Moksh Gupta |
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